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Haoliang Yang
Haoliang Yang
World Builder
London, Canada

Skills

Art DirectionEnvironment Design3D ModelingEnvironment ModelingUI DesignArchitectural VisualizationLevel DesignTeam ManagementProject Management

Software proficiency

Unreal Engine
Unreal Engine
Unity
Unity
Maya
Maya
3ds Max
3ds Max
Blender
Blender
Megascans
Megascans
Quixel Mixer
Quixel Mixer
ZBrush
ZBrush
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
World Machine
World Machine
Gaea
Gaea
After Effects
After Effects
Premiere
Premiere
Lightroom
Lightroom
Photoshop
Photoshop
Final Cut Pro
Final Cut Pro
Keyshot
Keyshot

Productions

    • Video Game
      Warframe
    • Year
      2016
    • Role
      Layout Artist
    • Company
      Digitalextremes
    • Video Game
      GUNJACK
    • Year
      2015
    • Role
      Art Manager, UI Designer
    • Company
      CCP Games
    • Video Game
      DUST 514
    • Year
      2013
    • Role
      Art Manager, Leader environment artist
    • Company
      CCP Games
    • Video Game
      Beowulf: The Game
    • Year
      2007
    • Role
      level artist
    • Company
      UBI soft
    • Video Game
      Tom Clancy's Splinter Cell: Double Agent
    • Year
      2007
    • Role
      level artist
    • Company
      UBI soft
    • Video Game
      Tom Clancy's Ghost Recon Advanced Warfighter
    • Year
      2006
    • Role
      Level artist
    • Company
      UBI soft
    • Video Game
      Brothers in Arms: Hell's Highway
    • Year
      2008
    • Role
      Level Artist
    • Company
      UBI soft

Experience

  • Layout Artist at Digitalextremes
    London, Canada
    August 2017 - September 2021

  • Lead Artist at SEA Group
    Shanghai, China
    May 2016 - June 2017

  • Art Manager at CCP Games
    Shanghai, China
    September 2010 - March 2016

  • Art Manger at The9 Limited
    Shanghai, China
    August 2008 - May 2010

  • Level Artist at UBIsoft
    Shanghai, China
    June 2004 - August 2008